and how to have per-pixel alpha shutdown dialogs...
Hi all,
I've got this problem with my upcoming skin:
I want to have a reflection on my window title bars (the per-pixel one).
I first tried to add a glyph to the bar (with the enabled/disabled split TGA file for the reflection). It looks good within SkinStudio, but when applying the skin to WindowBlinds, the reflection doesn't appear... (I did the same thing with my start menu, and it works fine).
Then I saw a attribute called "Reflection map" that I used. This doesn't show up in SkinStudio, but when applied to WindowBlinds, I can see something that may be my reflection map, but only appearing on the left side of the window, and outrageously streched (even though I've correctly set the margins).
Anyone has an idea as to how to make it work? I have the latest Windowblinds Beta...
Oh, and while I'm at it... I'm using per-pixel shutdown and logoff dialogs, but when I apply them to Windowblinds, they are not per-pixel alphablended at all! (there's a black background behind it). I've noticed in SkinStudio that you can't tell your dialog picture is transparent and translucent for the option is disabled in there... Help me! Please!
Thank you guys for your inputs!